MediaSource
Summary
Represents a source of media data (audio or video) for a media element.
Overview
Provides a buffer based source for a media object. The app creates a MediaSource object and adds it to the media (audio or video) object as a source for the src object. SourceBuffers are then added to the MediaSource object and media content is then appended to the buffers to provide streaming or multi-source playback.
var mediaSource = new MediaSource();
Properties
No properties.
Methods
- addSourceBuffer
- Creates a new SourceBuffer and adds it to the SourceBuffers property of the MediaSource.
- appendBuffer
- Appends the specified media segment to the SourceBuffer.
- endOfStream
- Used to indicate that the end of the stream has been reached.
Events
No events.
Examples
This example creates a new MediaSource object and adds it to a video object. It then adds a sourceBuffer and calls to start loading content.
The live sample only runs on a browser that support the W3C syntax and MP4 files.
// Create mediaSource and initialize video
function setupVideo() {
// Create the media source
if (window.MediaSource) {
mediaSource = new window.MediaSource();
} else {
log("mediasource or syntax not supported");
return;
}
var url = URL.createObjectURL(mediaSource);
videoElement.src = url;
// Wait for event that tells us that our media source object is
// ready for a buffer to be added.
mediaSource.addEventListener('sourceopen', function (e) {
try {
videoSource = mediaSource.addSourceBuffer('video/mp4');
// initialize and start loading segments of video
} catch (e) {
// error reporting here
return;
}
});
}
Related specifications
- Media Source Extensions
- W3C Candidate Recommendation
See also
Related articles
Multimedia
MediaSource
}
}
Attributions
Microsoft Developer Network.